How to test the game compatibility test

The purpose of the game compatibility test  is to ensure that the game will work properly under different operating system , browser , device , resolution , network , etc. The scope of the test should be determined based on the characteristics of the game and user needs, and usually includes the major operating systems, browsers, and devices.

Methods of game compatibility testing include:

Choose the right test tool. Use specialized compatibility testing tools that simulate different operating systems, browsers, and devices for automated testing and screenshot comparisons, as well as real devices for more accurate test results.

Design test cases. Design a series of compatibility test cases according to the function of the game and user usage scenario. Use cases should cover a variety of functional modules and interaction scenarios, including normal and abnormal cases.

Execute the tests and record the results. When performing compatibility tests, carefully record the results of each test and the problems found. If a compatibility problem is found, describe the problem in detail and the steps for recurrence, and communicate and resolve it with the development team in a timely manner.

Analyze the test results. Test results are statistically analyzed in order to optimize the method and process of compatibility testing.

For different aspects of adaptation issues, such as screen, resolution, system, display, brand , network, etc., need to be tested to ensure the compatibility of the game. For example, screen adaptation focuses on how the user interface looks at different screen sizes; Resolution adaptation ensures that the game is displayed normally at different resolutions; System adaptation test the performance of the game under the new operating system; Network adaptation focuses on game performance under different network conditions.