In many ways, still feel left out by Blizzard. Diablo 4 could begin to make things right. Blizzard is a company that is in changing. In the midst of the planned Microsoft merger, Diablo 4 could prove to be the final game released by "Old Blizzard," and there's a lot on Diablo IV Gold the line to make sure that fans get the game they want, particularly since it's been a while since Diablo 3, other games in the genre, like Path of Exile, have the potential to take on Blizzard's crown of loot.

There's a fundamental loop in Diablo that is central to the game's success, or failing. Is it satisfying to drop into the dungeon, mindlessly take out mobs and collect loot? If so you then Diablo 4 is halfway to being loved by the gamers. If the team has once time again altered the loot system like they did in the initial launch of Diablo 3, then we're in trouble.

The book Blood, Sweat, and Pixels, the chapter on the tragic events that occurred during Diablo 3's launch relates the story of how one Blizzard Developer played Diablo 3 for literally hundreds of hours, before they came across a single iconic piece of loot. When that orange light finally appeared from a random enemy, he went to the loot , only to realize that his character could not even access it. The loot system was so inherently broken that the thrill that comes from grinding all day before finally actually getting something special, was broken.

It was then fixed the point that you could only find certain tiers of loot that could be used by your particular class, and the amount of legendary items were dropped up. So even though the legendary items you'd be getting didn't cause any problems yet, you could occasionally receive a slight dose of dopamine and keep you in the game.

In the event that Diablo 4 gets that right and features a similar loot game mechanic to Loot2.0 in Diablo 3, then we're already worried about just how much time we'll get to devote to the game. Diablo 3's debacle is the most beneficial chance that has ever happened to the franchise on a go-forward basis. When you pair it with an Immortal controversy, it feels like Blizzard has a simple path to avoid so that it can remain among the best of its the most faithful players.

The Diablo 3 community is very vocal about what it doesn't like and has been doing so throughout the entire life of Diablo 3, so we're hopeful that Blizzard will take these concerns into consideration for those who have the privilege of playing large portions of the game pre-release. However, we'd bet Blizzard isn't too thrilled with the torrent of leaked footage that seems to follow following the private test.

One feature that is part of Diablo 3 that is confirmed to buy Diablo 4 Gold return is the season-long Seasons. These are post-game bits of content, which change the ways legendary items function as well as remixing the content of the game base making it a replayable game that's already extremely replayable. Seasons was supported for quite a long period duration in Diablo 3, so we're hoping they'll be another huge focus during Diablo 4.