You shouldn't be in the wildy in case you don't need to RuneScape gold loose products. In real life if you get hurt or die you can't go back to get your things so why if you get your stuff back in RuneScape for making a ridiculous mistake.

The machine makes simply a copy of those items to you'd lose if there wasn't a gravestone and place the copies to the chest: everybody happy, PKer got loot and victim (lesser happy) still obtained his items if he had been in time to get his things out of his gravestone back. However, I think a player ought to be protected from getting killed before he reaches his gravestone so he have a opportunity to get back his stuff when his gravestone collapshis defense from getting killed will also be gone.

This idea means there will be getting more and more items in the market so Jagex will make skills like building which"eats" an amount of cash or things by being an expensive skill. This will definitely bring back RWT and make it even simpler so NO. So my thought was, to place from the gods theirself from the match!

On the north is an altar with a few character animals around it (it was normally the location where guthix would be). To the northwest is Zamorak, with 10 chaos Druids surrounding him. The chaos druids are all non-aggresive, but Zamorak is. To the northeast is Saradomin and is non-aggresive. There are also 10 normal Druids surrounding him (non-aggresive). Then prepare to die!" And he"ll suspend you for 5 minutes.

Runescape is an MMORPG right? In my opinion, its only an MMOPG. I just don't find a roleplaying element anymore. There are very few distinct items to use to roleplay and nowhere to roleplay. Jagex should add a couple of realms dedicated to roleplaying, one ought to be a freeplayers and rest should be associates. In these worlds, it would be against the rules to talk out of character (except privately and clan talks ). After a offences, you would be suspended from roleplaying realms for buy old school rs gold a short time.