When you purchase legendary crests, you're not buying a set of the dice, as you would when buying a FIFA Ultimate Team card pack or a FIFA Ultimate Team card pack, for example. You are purchasing the chance to play with the dice, to get into the game engine and Diablo IV Gold alter the drop rate (slightly) in your favor. The addictive gambling mechanics aren't distinct from the addictive gameplay mechanics, but instead tied directly to combat and loot drops that are part of the game. Diablo is scarily well-positioned to do this; as my friend Maddy Myers pointed out, these games with a lot of loot focus have always had a slot-machine quality that Diablo Immortal's model of business makes literal.

Blizzard has repeatedly tried to highlight that the monetization of Immortal can be ignored until the endgame this is the case and it claims that the vast majority of players enjoy playing the game without spending a dime, which is possible. It's not right to say that the primary pleasure of Diablo games resides in experiencing the story instead of trying to max out your character. It would be just as disingenuous to deny that the games have always been designed to stimulate an urge to hit the power cap for the players. For people with a tendency toward addiction to gambling, attracted to the addictive properties of Diablo's item game -- or, even worse either of them -- the crest system of old is an abuser and could be extremely damaging.

For everyone else, it simply makes Diablo less fun.

We've been there before or in a similar situation. When Diablo 3 came out in 2012 it came with an auction house with real money in which players could buy and sell their items. In theory, it was there in order to stop cheating and scamming that beset the trade of items on Diablo 2. But in order to steer players to that auctionhouse Blizzard reduced the drop rate of loot in Diablo 3 to such an such a degree that equipping your characters with loot became a monotonous chore and the game was uninteresting to play. The auction house that was a snobbery was eliminated and drop rates were raised in 2014, Diablo 3 instantly became more enjoyable, and buy Diablo 4 Gold this was even before the advancements of Reaper of Souls. Reaper of Souls expansion lifted it to classic status.